Songwriting Advice
How to Write Dungeon Synth Songs
You want music that smells like a candlelit stone corridor and also bangs in a way that makes people nod with spooky appreciation. Dungeon synth is not cosplay for synth nerds. It is a rich, textural, and often deeply emotional style that borrows from medieval fantasy, early black metal atmospheres, and ambient composition. This guide gives you step by step tactics to write dungeon synth songs that feel ancient and fresh at the same time.
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Quick Links to Useful Sections
- What Is Dungeon Synth
- Core Ingredients
- Essential Gear and Software
- DAW explained
- Synths and sample libraries
- MIDI keyboard and controller
- Effects to prioritize
- Designing the Primary Sounds
- Pad creation
- Bells and mallet sounds
- Organ and pipe sounds
- Harmony and Scales That Feel Medieval
- Useful modes
- Chord shapes for dungeon synth
- Melody Writing That Sticks
- Melody recipe
- Rhythm and Tempo
- When to include percussion
- Arrangement and Song Structure
- Three common forms
- Lyrics and Vocal Options
- Vocal treatments
- Texture and Lo Fi Aesthetic
- Common lo fi techniques
- Mixing Dungeon Synth
- Mix checklist
- Mastering Tips
- Artwork, Titles, and Worldbuilding
- Title techniques
- Distribution and Community
- Legal and Sample Use
- Common Mistakes and How to Fix Them
- Songwriting Workflows You Can Steal
- Workflow A: Motif First
- Workflow B: Texture First
- Exercises to Build Dungeon Synth Muscle
- The One Motif Ten Minute Drill
- The Space Pass
- The Worldbuilding Note
- Example Walkthrough: From Idea to Release
- Promotion and Growing an Audience
- Resources and Further Listening
- FAQ
Everything here is written for millennial and Gen Z artists who want to make music with personality. Expect clear workflows, fun drills, real world relatable scenarios, and translations for any acronym that might look like secret code. By the end you will have a method to design synth patches, craft melodies in old world modes, build cinematic arrangements, and prepare releases that reach the listeners who actually care.
What Is Dungeon Synth
Dungeon synth is atmospheric instrumental music that channels medieval and fantasy imagery. It is often lo fi, melody focused, and heavy on synth textures such as organs, choirs, bells, and analogue pads. The mood can be melancholic, heroic, eerie, or triumphant. Think of soundtracks to imaginary castles and abandoned kingdoms. The genre emerged in the late 1980s and early 1990s from artists who were influenced by black metal and early ambient music.
Practical scenario. You are writing a song for night drives through old neighborhoods. The track should feel like a torch carried down a narrow alley. That is dungeon synth energy. Focus on atmosphere and memory more than virtuoso performance.
Core Ingredients
- Simple melodic ideas that repeat and evolve. One motif can carry an entire piece.
- Textures and atmosphere created with pads, organs, choirs, bells, and lo fi processing.
- Delay and reverb to create cavernous space and depth. The reverb is a character in the song.
- Minimal percussion or no percussion at all. If drums exist, they are ritual like and spare.
- Worldbuilding through titles, cover art, and track notes that sell a place and a time.
Essential Gear and Software
You do not need a million dollar studio. You need a few tools and a sense of taste.
DAW explained
DAW means digital audio workstation. This is your music software such as Ableton Live, FL Studio, Logic Pro, Reaper, or Studio One. It records MIDI and audio and hosts virtual instruments and effects.
Synths and sample libraries
There are three useful categories to own or rent.
- Virtual analogue synths for warm pads and leads. Examples include Diva, Arturia V Collection, or free options like TAL U No 62.
- FM and hybrid synths for bell like tones and metallic textures. FM synths such as Dexed or FM8 are excellent for church bell like textures.
- Orchestral and choir samples for large sonic scale. Use Kontakt based libraries or affordable packs that simulate choral and organ sounds.
MIDI keyboard and controller
A 25 key controller is enough. You want playable expression more than a full piano. Expression makes melodies feel human.
Effects to prioritize
- Reverb for space
- Delay for echoes
- Saturation or tape emulation for warmth
- Chorus and ensemble for wide pads
- EQ to carve space and remove muddiness
Designing the Primary Sounds
Sound design matters more than flashy composition. A single perfectly designed pad can carry an entire piece.
Pad creation
Start by layering two or three sounds. For example combine a soft analogue pad with a choir sample and a subtle bell on the high end. Add slow movement using an LFO. LFO stands for low frequency oscillator and it modulates parameters slowly to make the sound breathe.
Settings to try
- Attack set to one second for soft swell
- Release set to two seconds so notes fade naturally
- Low pass filter with slow LFO to create a moving warmth
- Modest amount of saturation to add harmonic richness
Relatable scenario. You are in bed at 2 a m and you want a sound that feels like a memory of a cathedral performance. Slow attack and choir texture do that quickly.
Bells and mallet sounds
Bells establish melody and tonal center. Use FM synthesis or sampled bells. Add long reverb tails and remove a bit of low end with EQ so the bells do not muddy the pad. Try chorus to make a subtle detune sensation that feels slightly out of tune like an old instrument.
Organ and pipe sounds
Organ sounds give that sacred feeling. Use pipe organ samples or simulate with a mix of saw and square waves. Low pass resonance set slightly high can give the organ a breathing quality. Add room reverb to place the organ inside a large space.
Harmony and Scales That Feel Medieval
Major and minor are fine but exploring modal scales is where the character appears. Modes are scale types with a different pattern of whole and half steps. They give ancient and exotic flavors.
Useful modes
- Natural minor also called Aeolian. Good for melancholy.
- Dorian. Minor color with a raised sixth that feels wistful and slightly hopeful.
- Phrygian. Has a flattened second and sounds exotic and dark.
- Mixolydian. Major vibe with a flattened seventh that can feel heroic but aged.
Example. For a mid tempo track, pick Dorian on D. Play D E F G A B C D. The raised B gives a medieval hopeful twist that is different from plain minor.
Chord shapes for dungeon synth
Use sparse chords. Open fifths work extremely well. An open fifth is just the root and the fifth and it leaves room for choir and melody to add color. Try stacking fifths across octaves. Add a minor third occasionally to confirm a tonal center.
Try this progression for mood
- Root with open fifth held for 16 measures
- Transition to iv minor chord for contrast
- Return to root and add a suspended fourth for tension
Scenario. You write a piece called The Last Watch. The main section stays on an open fifth for the first minute and then the soprano line introduces a minor third to reveal the sadness under the guard's pride.
Melody Writing That Sticks
Dungeon synth melodies are simple and chant like. Aim for motifs you can repeat and vary. Think of medieval melodies which often move stepwise and return to an anchor note.
Melody recipe
- Choose a mode and tonic.
- Write a short motif of four to eight notes that fits within an octave.
- Repeat the motif with slight variations such as changing a starting pitch or rhythm.
- Introduce a countermelody or harmony a minute in to create emotional lift.
Real life tip. Hum a motif while walking to the store. If it comes back to you without effort it is probably strong enough to carry the track.
Rhythm and Tempo
Dungeon synth often operates at slow to moderate tempos. Think 50 to 110 beats per minute. The pulse should feel like a march, a ritual, or a drifting memory. If you add drums keep them sparse and textural. Use tom like hits, muted percussion, or a filtered kick with lots of reverb.
When to include percussion
- Use percussion to suggest movement, not groove.
- Add a ritual drum pattern for tracks that need momentum.
- Use sampled percussion with lo fi processing to make it feel ancient.
Example. A slow track sits at 60 BPM with a soft marching tom on beats one and three every other bar. The tom has heavy reverb and a low pass filter so it sounds distant and ceremonial.
Arrangement and Song Structure
Dungeon synth tracks can be long and meditative or short and cinematic. Use form to tell a story.
Three common forms
- Motif build. Introduce motif for one minute then gradually add layers and instruments until a peak then strip back to motif.
- Chapter structure. Divide the track into distinct chapters, each exploring a different instrument palette or tempo.
- Loop with variation. Repeat a simple loop but change orchestration and effects every loop to create forward motion.
Arrangement tip. Always give the listener a recognizable anchor within the first 30 seconds. That can be a motif, a pad, or a bell chime. Then vary the colors around that anchor so repetition feels like familiarity not stagnation.
Lyrics and Vocal Options
Many dungeon synth tracks are instrumental. When vocals appear they are usually chants, whispered narratives, or processed chants that serve as a texture. If you write lyrics use archaic language sparingly. Worldbuilding matters more than literal exposition.
Vocal treatments
- Reverb heavy chant to feel like a choir in a stone hall
- Pitch shifted whispers to sound otherworldly
- Layered syllables without words as additional instruments
Example. Record a four line chant in your normal voice. Duplicate it and pitch one copy down a perfect fourth and add slow chorus. Place the mix low so the chant becomes part of the ambience.
Texture and Lo Fi Aesthetic
Lo fi processing gives the music age and mystery. The idea is not to destroy clarity but to add character.
Common lo fi techniques
- Tape saturation or tape emulation to add warmth and odd compression
- Bitcrushing in tiny amounts for brittle artifacts
- Vinyl crackle layered subtly for atmosphere
- Light EQ to remove top end and low rumble for a vintage feel
Scenario. You want your track to feel like it was discovered in a forgotten attic. Add a subtle vinyl crackle and run the master through a tape simulator. Keep the mix musical so listeners do not dismiss it as poor quality.
Mixing Dungeon Synth
Mixing is about depth and clarity. You want every element to live in its own space so the mood reads clearly on different playback systems.
Mix checklist
- High pass non bass elements at around 120 Hz to avoid muddiness
- Cut competing frequencies between pads and choirs
- Use stereo width on pads and keep bass centered
- Place prominent melodic instruments slightly forward in the mix with less reverb
- Automate reverb sends to push sections deeper into the cave during transitions
Practical trick. If your bells disappear in the pad, create a duplicate of the bell track. Side chain the duplicate under the pad or carve the pad with an EQ dip at the bell fundamental.
Mastering Tips
Dungeon synth benefits from dynamic range. Avoid heavy limiting that kills the air. Aim for presence not loudness.
- Apply gentle compression to glue the bus together
- Use a tape emulator for cohesion and harmonic warmth
- Limit only to control peaks and preserve dynamics
- Reference your track against commercial dungeon synth and ambient releases
Artwork, Titles, and Worldbuilding
Dungeon synth is as much about the imagined world as the sound. Invest in cover art and track titles that tell a story.
Title techniques
- Use evocative nouns and simple phrases such as The Northern Watch or Cathedral of Salt
- Include small details like time of day to anchor the scene
- Match the title mood to the tonal center of the track
Scenario. Your track has a lonely Dorian melody. Title it The Last Lantern. The title primes the listener to expect solitude and cold stone. Your artwork should reinforce the idea with a muted palette and a single light source.
Distribution and Community
Dungeon synth thrives in niche communities. Here is how to reach them.
- Bandcamp is essential for direct sales and community discovery
- Make short video clips with album art and track snippets for social platforms
- Participate on forums and subreddits to find listeners and collaborators
- Consider cassette or CD releases for collectors. Physical releases are common in the scene
Relatable scenario. You upload a cassette edition with a hand numbered run of 50. It sells out because collectors want the tactile object and the aura it creates. This builds buzz for digital streams.
Legal and Sample Use
If you use sampled choir or orchestral sections read the license. Many sample libraries are royalty free for production but require attribution for commercial use. Avoid ripping audio from other artists without clear permission.
Tip. Use public domain music such as medieval plainsong as raw material. You can chop and recontextualize it if you confirm public domain status in your country.
Common Mistakes and How to Fix Them
- Too many layers. Fix by removing elements until only the strongest remain. Less is usually more.
- Weak motif. Fix by simplifying the melody and repeating it in different registers and instruments.
- Mud in the low mid. Fix by high passing pads and removing boxy frequencies around 200 to 400 Hz.
- Over processed drums. Fix by placing percussion lower in the mix and using reverb to push it back.
- Missing worldbuilding. Fix by renaming tracks, writing short liner notes, and making art that tells a story.
Songwriting Workflows You Can Steal
Workflow A: Motif First
- Hum a motif for two minutes. Record it as a voice memo.
- Pick a mode and assign the motif to a bell or lead synth.
- Create a supporting pad with slow attack and rich reverb.
- Arrange 90 seconds of motif variations with one peak at minute two.
- Mix lightly and master with gentle limiting.
Workflow B: Texture First
- Create a four layer texture of pad, choir, organ, and crackle.
- Explore melody on a keyboard until a motif emerges.
- Introduce simple percussion to suggest movement.
- Structure the piece into three sections each with a clear dynamic goal.
Exercises to Build Dungeon Synth Muscle
The One Motif Ten Minute Drill
Set a ten minute timer. Create one motif and place it in three octaves. Do not change the motif. Only change instrument, reverb, and register. This teaches you how arrangement creates drama without new material.
The Space Pass
Take a single chord and spend five minutes designing reverb presets for it. Name each preset with a location such as Crypt, Great Hall, or Frozen Peak. Use those preset names in your track to guide mood choices.
The Worldbuilding Note
Write a one paragraph backstory for your track. Who is present in the scene? What time is it? What object matters? This narrative will inspire melodic choices and instrumentation.
Example Walkthrough: From Idea to Release
Scenario. You woke at three a m with the image of a lighthouse on a jagged coast. You want to make a dungeon synth track called Lighthouse Vigil.
- Record a simple four note motif on your phone while walking the apartment because the melody arrived while brushing your teeth.
- Open your DAW and choose Dorian mode on A to give minor color with a hint of lift. Build a bell patch for the motif.
- Design a pad with slow attack and slow LFO movement to simulate ocean wind. Add a choir layer low in the mix for body.
- Place the motif at 0 00 and repeat every eight bars. At 1 30 introduce an organ hold that shifts the chord under the motif.
- Add a ritual drum at 2 00 with heavy reverb and low pass so it feels distant. Keep it quiet in the mix.
- Mix with gentle automation on reverb sends. Master to preserve dynamics. Export as wav and convert to mp3 for upload.
- Create cover art showing a single light in a storm. Write liner notes explaining the lighthouse keeper is waiting for a ship that never arrives.
- Upload to Bandcamp with a cassette option for collectors and post short looped videos to social for outreach.
Promotion and Growing an Audience
Promotion for dungeon synth is about community and authenticity. Small engaged audiences matter more than large passive ones.
- Engage with niche playlist curators and underground labels
- Release limited physical runs to create collector interest
- Share the backstory of each track to create emotional hooks
- Collaborate with visual artists for stronger aesthetics
Resources and Further Listening
Start with classic dungeon synth and ambient artists for reference. Explore black metal pioneers for texture ideas and early electronic composers for atmosphere. Look for sample packs that offer church organ, choir, bells, and tape textures.
- Search Bandcamp for dungeon synth tags and listen to small labels
- Try free synths such as Dexed for FM bells and TAL U No 62 for analogue pads
- Use convolution reverb with cathedral impulse responses to place sounds convincingly in large spaces
FAQ
What tempo should I use for dungeon synth
Most tracks sit between 50 and 110 BPM. Slower tempos create ritual and atmosphere. Faster tempos can work if you want a march like or cinematic feeling. The tempo should support the motif and not fight it. If your melody feels rushed slow the tempo rather than shorten the melody.
Do I need live instruments for authenticity
No. Authenticity comes from intention and texture more than instruments. A well designed virtual organ and a realistic reverb can feel more authentic than a poorly recorded real organ. Live instruments can add charm but they are not required.
How long should a dungeon synth track be
Tracks can be anywhere from three minutes to twenty minutes. Longer tracks allow slow development but require meaningful variation. If you are repeating material make sure to change instrumentation, dynamics, or harmony over time to maintain attention.
How do I make my tracks feel vintage
Use tape saturation, subtle vinyl crackle, light bit reduction, and convolution reverb with old spaces. But keep the musical content strong. Vintage processing should add character not mask weak ideas.
Can I sample medieval music
Yes if you confirm public domain status or obtain a license. Gregorian chant and medieval folk melodies can be great sources if they are free to use. Otherwise clear samples to avoid legal issues.
How do I create a memorable motif
Keep it short and repeatable. Use small intervals and a clear rhythmic identity. Repeat the motif and present it in different registers and timbres. Test by humming it away from any instrument. If it returns unbidden it is memorable.
Should I use vocals
Vocals are optional. When used keep them textural and sparse. Avoid full lyrical narratives unless you want to write a medieval saga. Chants and syllabic textures work well as additional instruments.
How do I avoid sounding generic
Add personal detail. Use unusual scales, field recordings, and specific sonic quirks. Write a short backstory for each track and let that inform melody and arrangement. The story makes the sound unique.
What mastering level should I aim for
Preserve dynamics. Aim for presence rather than loudness. Slightly lower integrated loudness than pop music is acceptable. Let the reverb tails and dynamics breathe for emotional impact.
How do I find a label or scene
Start with Bandcamp tags and social communities. Reach out to small labels that specialize in ambient and dungeon synth. Send a concise message with a bandcamp link and a short concept line about your release.