Songwriting Advice
Nintendocore Songwriting Advice
You want a song that bites like a new console and slams like an amp left in a dryer. Nintendocore is the delicious chaos of chiptune sonics smashed into punk energy and metal brutality. It is joystick nostalgia plus guitar torque. This guide turns that noise into songs people remember. You will get practical workflows, sound design steps, arrangement maps, lyric ideas, live rig setups, and a checklist you can steal. It is written for people who grew up on pixel art and bad Wi Fi. Let us go.
Quick Interruption: Ever wondered how huge artists end up fighting for their own songs? The answer is in the fine print. Learn the lines that protect you. Own your masters. Keep royalties. Keep playing shows without moving back in with Mom. Find out more →
Quick Interruption: Ever wondered how huge artists end up fighting for their own songs? The answer is in the fine print. Learn the lines that protect you. Own your masters. Keep royalties. Keep playing shows without moving back in with Mom. Find out more →
Quick Links to Useful Sections
- What Is Nintendocore
- Core Elements You Need to Master
- Key Tools and Terms Explained
- First Steps: From Idea to Starter Riff
- Writing Hooks That Stick
- Harmony and Melody Choices
- Lyrics and Themes That Fit the Vibe
- Arrangement Maps You Can Swipe
- Map A: Hook First Assault
- Map B: Slow Burn Nostalgia
- Map C: Full On Attack
- Production Tricks That Make the Genre Cohere
- EQ and space
- Compression
- Saturation and bitcrush
- Sidechain and rhythmic pumping
- Automation is your friend
- Sound Design Recipes
- NES Pulse Lead
- Crunch Bass For Chiptune Meets Metal
- Live Setup That Does Not Explode
- Solo or duo rig
- Full band rig
- Collaboration Tips
- Common Mistakes and How To Fix Them
- Songwriting Exercises Specifically For Nintendocore
- The Cartridge Challenge
- The Boss Fight Bridge
- The Save State Lyric Drill
- Release and Promotion Advice
- Case Study Walkthrough
- How To Practice This Sound Every Week
- Frequently Asked Questions
We will explain any term or acronym we use. If you do not know what a tracker is, we will not make you Google it while wearing headphones at 3 a.m. If you have a Game Boy and a sock, you are closer to starting a Nintendocore band than most music schools think. Read on.
What Is Nintendocore
Nintendocore is a hybrid genre that blends chiptune textures with hardcore punk or metal structures. Chiptune means music using the sound chips from old game consoles or software that imitates those chips. Think square waves, pulse waves, annoying little bleeps, and arpeggios that sound like hungry squirrels on speed. Add screaming vocals or aggressive shouted lines, heavy guitar riffs, and drum hits that refuse to be polite. The result can be melodic, violent, nostalgic, or all three at once.
Real life scenario
- You are in a basement with friends. Someone boots up a ROM. Someone else plugs a guitar into an amp. You combine the sounds and a song happens. That is Nintendocore in action.
Core Elements You Need to Master
- Chiptune lead design. Creating catchy bleeps and arpeggios that can carry a chorus.
- Heavy rhythm guitar. Palm muted riffs, power chords, or djent like patterns to anchor the track.
- Drum programming or live drums. Fast fills, double time bursts, or slow crushing hits depending on mood.
- Song structure. Know when to let the chiptune melody be the hero and when guitars smash it into the ground.
- Production glue. Bitcrushers, tape saturation, sidechain trickery, and EQ that makes everything cohabit.
- Lyrics and vocal delivery. From screamed catharsis to playful nerdy callouts. Your choice.
Key Tools and Terms Explained
We are going to list tools you will read about. If the acronyms make your brain short circuit, breathe and read the scenarios.
- DAW stands for digital audio workstation. This is the software where you record, arrange, and mix. Popular DAWs include Ableton Live, FL Studio, Logic Pro, and Reaper. Real life scenario Imagine a messy tabletop of ideas. Your DAW is the table that becomes furniture. It organizes the chaos.
- MIDI is a data language that tells instruments what notes to play and when. MIDI does not carry audio. It carries instructions. Scenario You press a key. MIDI tells a plugin to play Middle C for half a second. Neat and boring at the same time.
- VST stands for virtual studio technology. It is a software instrument or effect inside your DAW. Chiptune VSTs and amp sims are VSTs. Scenario You do not have to own a Commodore 64 to make a SID sound if you have the right VST.
- Tracker is a type of music software that sequences notes in a vertical grid. Famous trackers for chiptune include Famitracker and LSDJ. Scenario Think of it like old school programming for music. It takes time but you can get perfectly jerky arps in three minutes once you get the pattern.
- SID refers to the sound chip inside the Commodore 64. It has a specific warm but crunchy tone. Scenario If you want your song to sound like an acid trip in a pixel mansion, the SID palette helps.
- Game Boy trackers like LSDJ let you make music on an actual Game Boy. They are quirky and limited in a way that forces creativity. Scenario You compose while someone else texts you mundane drama. The results are better than therapy.
- Bitcrushing reduces the bit depth or sample rate of audio to make it gritty and digital. Scenario Use bitcrushing to make guitars sound like they have eaten a floppy disk and then spat it back out.
First Steps: From Idea to Starter Riff
Start with one idea and one tone. Nintendocore works best when the chiptune riff is memorable and when the heavy parts lift it or destroy it for contrast.
- Pick your tempo. Nintendocore can be ska fast or slow and crushing. Typical tempos range from 90 to 180 BPM. Faster gives urgency. Slower gives space to breathe between digital chirps.
- Choose a chiptune voice. Square wave with pulse width modulation gives a classic NES vibe. Saw wave with bit reduction gets you closer to industrial chiptune. If you have a tracker, pick a 2 or 3 channel setting and experiment. If you are using a VST, test duty cycle and pulse width. Record the sound raw for reference.
- Write a two bar riff that loops. Keep it rhythmically clear. Try arpeggios and staccato notes. Listen for a motif you want to repeat in the chorus.
- Add a heavy guitar pattern that either mirrors the chiptune rhythm or plays a counter rhythm. Palm muting gives chug. Power chords give stomp. If you want a modern metal feel, try syncopated low end and open string chugs.
- Program drums that support both. For example program a fast snare pattern during the chiptune lead and a double kick pattern when the guitars kick in. Keep fills short and violent.
Real life scenario
- You are on public transport and memorize a tiny chiptune melody in your head. At home you recreate it on a VST. In three hours you have a chorus riff and a two minute demo. That is how it happens. Not in a lab with a whiteboard and lithium batteries.
Writing Hooks That Stick
A hook in Nintendocore can be melodic, rhythmic, or lyric based. Chiptune melodies excel at earworm hooks. Here is a practical way to craft one.
- Sing the chiptune riff using vocal nonsense syllables. This is the vowel pass. It helps you find natural phrasing.
- Find a short lyric phrase that sits on the strongest notes. The phrase should be repeatable. Example title ideas: Game Over Love, Save Point Kiss, Respawn Me. Keep it short and slightly ridiculous. Ridiculous is allowed here.
- Arrange the chorus so the chiptune melody and the vocal title occupy the same moment. Either let the chiptune play under the vocal or let the guitar go quiet for the title line. Space helps the listener breathe the hook in.
- Add a post chorus chant. A repeated syllable or short line after the chorus helps retention. Think of it like giving the listener a cheat code to hum later.
Harmony and Melody Choices
Nintendocore songs often use modal colors to keep things interesting. Major will sound playful. Minor is more dramatic. Modes add flavor. Here are careers for each choice.
- Natural minor gives classic metal weight and pairs well with distorted guitars and dark chiptune leads.
- Phrygian adds an exotic tension. It can feel villainous which is fun if your lyrics are petty revenge fantasies against NPCs.
- Mixolydian brings a sing along energy with a dominant seventh feel that works for punky choruses.
Melody tips
- Use narrow range for verses and expand the chorus by a third or fifth. The contrast helps the chiptune line hit harder.
- Small leaps on chiptune leads create that iconic video game bounce. Try alternating small leaps and step motion.
- Sync arpeggios to rhythmic hits. Arpeggios that align with snare or guitar accents feel locked in and hungry for mosh pits.
Lyrics and Themes That Fit the Vibe
Nintendocore lyrics can be nostalgic, absurd, or brutally honest. Because the sound palette evokes childhood, nostalgia can feel powerful. You can also lean into nerdy pop culture moments or write darkly humorous takes on modern life.
Lyric theme ideas
- Escaped levels of a toxic relationship
- Respawning after failure and the grind that follows
- Patching your heart like a broken cartridge
- Online identity versus in person identity
- Gamer cheating and real world consequences
Real life example
Title: Save Point Kiss. Verse: I press start and the cafe splinters into pixel rain. You laugh like a loading screen. Chorus: Save point kiss, I hold it on my lip and forget the rest. That line is silly and specific and it works. It is tangible. The listener is either smiling or violently nodding their head. Either one is good.
Arrangement Maps You Can Swipe
Here are three arrangement options to steal. Each map explains where to place chiptune moments and heavy sections.
Map A: Hook First Assault
- Intro: 8 bar chiptune phrase with filtered guitars under it
- Verse 1: Guitars and vocals, chiptune in the background
- Pre chorus: Build with drums and rising chiptune arpeggio
- Chorus: Full chiptune lead center stage with heavy guitars layered wide
- Verse 2: Repeat verse with a small chiptune callback
- Bridge: Breakdown with minimal chiptune and big guitar riff
- Final chorus: Double chorus with extra post chorus chant
Map B: Slow Burn Nostalgia
- Intro: Clean guitar with a soft chiptune motif
- Verse 1: Quiet, intimate, raw vocal
- Pre chorus: Arpeggio grows, drums add snap
- Chorus: Big guitars, chiptune lead doubled with synth pad
- Mid song: Game Boy solo using tracker tone for authenticity
- Final chorus: Strip back the second half and return with a huge chiptune and choir layer
Map C: Full On Attack
- Cold open: 4 bar chiptune hit. No warning
- Verse: High energy with driving drums and shouted vocals
- Chorus: Chiptune hook and a heavy groove that invites stage violence
- Breakdown: Chiptune runs while guitars palm mute and build
- Solo: Synth lead replaces guitar for a minute, then guitars return
- Outro: Loop the chiptune hook and fade with a glitch effect
Production Tricks That Make the Genre Cohere
Production is the glue. You want chiptune and distortion to live in the same room without either acting like a diva. Here are focused techniques that work.
EQ and space
- Cut muddy low mids around 250 to 400 Hz on chiptune leads so guitars have room.
- Boost presence on chiptune around 2 to 5 kHz to help it cut through. Do not go insane.
- Use a high pass on many chiptune channels to avoid competing with bass and kick.
Compression
- Parallel compression on drums gives punch while keeping transient detail. Send an aggressive compressor to a bus and blend it under the dry drums.
- Guitar bus compression can glue rhythm guitars together. Use slower attack so picks come through.
Saturation and bitcrush
- Use mild tape or tube saturation on guitars to make them sound thicker.
- Use controlled bitcrushing on a send channel to create a digital grit that you can blend under the mix. Automate it so it appears in the chorus only. This creates drama.
Sidechain and rhythmic pumping
- Sidechain the chiptune or synth pads to the kick to create a pocket for the groove. The chiptune still needs presence while the kick hits. Pumping can help the track breath like a living being with trust issues.
Automation is your friend
- Automate filter cutoffs on the chiptune lead during build sections. That rising filter is cheap and effective drama.
- Automate reverb sends for the vocal during the chorus for scale change. Keep verses dry for intimacy.
Sound Design Recipes
Two recipes you can use immediately with any soft synth or tracker. No expensive hardware required.
NES Pulse Lead
- Oscillator: Square or pulse wave
- Pulse width: 40 percent for warmth
- Envelope: Short attack, short decay, low sustain, slightly longer release
- Filter: Low pass around 6 kHz, moderate resonance
- Effects: Light bitcrush and tiny reverb on a send
- Articulation: Rapid slight pitch bends for vibrato feel
Crunch Bass For Chiptune Meets Metal
- Oscillator: Saw wave plus a square wave one octave up
- Filter: Aggressive low pass with envelope modulation to make it punch
- Drive: Heavy saturation before the filter for grit
- Compression: Fast attack and release to glue the pick attack
- Parallel processing: Blend a clean sub oscillator underneath for low end support
Live Setup That Does Not Explode
Playing Nintendocore live sounds complicated until it is not. Here is a practical rig that works for solo artists and small bands.
Solo or duo rig
- Game Boy or laptop running tracker via line out into an audio interface
- Guitar into an amp sim pedal or direct box and DI to the board
- Small mixer for monitoring and sending a controlled mix to the FOH
- Looper pedal for live sections if you want to layer solos
- Headphones for stage monitoring if stage sound is garbage
Full band rig
- Dedicated channels for chiptune hardware and laptop
- Guitar and bass DI or amp mics depending on venue
- Click track to stay locked with sequenced chiptune parts when needed
- Trigger pads for sample hits or retro sound effects
Real life scenario
You are on a small stage with two monitors. The venue has no tech. You bring a tiny mixer. The person at FOH is the friend who once DJed at a wedding. You route chiptune and guitars to separate channels and hand the FOH a one slider for level. You keep a backup USB with the chiptune stems if your Game Boy decides to go on strike. Professional improvisation saves lives and set lists.
Collaboration Tips
Nintendocore is a team sport. Producers, chiptuners, guitarists, vocalists, and drum programmers can make a song worth memorizing. Here is how to collaborate without betrayal.
- Define the core promise of the song in one sentence. Example I want a revenge pop song with game metaphors. Keep this as your north star.
- Share stems early. If someone builds a chiptune loop, hand it to the guitarist to find a rhythm. If a guitarist has a riff, let the chiptuner write a countermelody around it.
- Use cloud storage for versions. Version hell is real. Label files with date and a short note of what changed.
- Respect limitations. If someone uses LSDJ on a Game Boy, do not demand instant loop tweaks while they are on a bus with no Wi Fi.
Common Mistakes and How To Fix Them
- Too many competing leads. Fix by choosing one melodic hero per section. If the chiptune is the hook, cut the guitar lead or set it to harmony only.
- Muddy low end. Fix by carving frequencies. High pass chiptune, leave the bass and kick room to breathe.
- Over crushed chiptune. Fix by adding dynamics. Use volume automation so the chiptune is not a flat buzzing slab.
- Lyrics that sound like fan service. Fix by making lines personal. Replace name drops with a small true detail that only you would notice.
- Live chaos. Fix by preparing a fallback. Bring stems, bring a click, bring patience. Hitting reset between songs is fine.
Songwriting Exercises Specifically For Nintendocore
The Cartridge Challenge
Write a full chorus using only three notes for the chiptune lead. The limitation forces better rhythm and hook craft. It will sound like an earworm. Two hours.
The Boss Fight Bridge
Write a bridge that changes time signature or shifts tempo to feel like a boss fight. Use a short aggressive chant in the bridge and then return to the chorus with a doubled chiptune voice. Thirty to sixty minutes.
The Save State Lyric Drill
Write six lines where each line is a single tangible object or action from a memory. Then link those lines with a short chorus that reframes the objects as a relationship metaphor. One hour.
Release and Promotion Advice
Nintendocore sits in a niche but passionate zone. Your audience will share obsessively if you give them hooks and a story. Here is a promotion blueprint that does not require a PR team named after a spaceship.
- Make a visual identity that matches your sound. Pixel art is not required but a visual callback helps. Use a consistent color palette and use small animated GIFs for socials.
- Create a playable loop for fans. Upload a short clip of the chiptune hook with a crazy pixel animation. Fans will steal that and spread it.
- Play shows with bands that make sense. Pair with punk, metal, or electronic acts where audiences are open minded. You want people who will listen and then dance badly.
- Offer stems for remixes. Send a chiptune stem pack for fans and other artists to remix. It creates engagement and free content. Someone will make a trap remix that slaps in ways you did not predict.
- Make merch fun. Think tiny cartridge shaped enamel pins. If you can make a shirt that looks like a save screen, you win.
Case Study Walkthrough
Walk with me through a quick mock song so you can see the process in real time. We will keep it short and messy because that is how all good art starts.
- Idea: Angry breakup but nostalgic about gaming. Title Save Point Kiss.
- Tempo: 140 BPM for energy but room to breathe.
- Chiptune riff: 4 bars, arpeggiated pattern in A minor using a square wave with PWM. Staccato rhythm that repeats every bar with a small variation on the fourth bar.
- Guitar: Palm muted A string pattern that hits on the off beats. Chorus opens with full power chords A minor F C G for lift.
- Drums: Tight snare backbeat, double kick on chorus fills, snare rolls on pre chorus to drive tension.
- Lyric: Verse uses concrete details like old game cartridges stored in a shoebox. Chorus uses the save point image as a metaphor for pause and regret.
- Production: Bitcrush the chiptune on the chorus bus at 8 bit but keep it clean in verses. Sidechain chiptune to kick lightly. Saturate guitars with tape for warmth.
- Mix: High pass chiptune at 200 Hz. Kick at 60 Hz. Bass at 80 Hz. EQ for separation. Glue bus compression at mild settings.
- Live plan: Chiptune played from laptop with fallback stems. Guitar and vocals live. Click for drummer. Backup USB in case the laptop fails.
How To Practice This Sound Every Week
- Monday: 30 minute sound design session. Create one new chiptune patch and save it.
- Wednesday: 45 minute riff session. Write a two bar chiptune loop and a complementary guitar rhythm.
- Friday: 60 minute arrangement session. Take your loop and place it into a verse, pre chorus, and chorus shape. Record a rough demo.
- Sunday: 30 minute critique. Listen back and note one change to improve clarity. Repeat next week.
Frequently Asked Questions
Can I make Nintendocore without original hardware
Yes. Emulators, VSTs, and trackers on a laptop can get you very close. Authentic hardware like a Game Boy or a Commodore 64 adds character and fun stories to tell fans. If you are starting, use a VST that models pulse and triangle waves. If you want to scale up later, buy a small piece of hardware. The sound will be different but the songwriting techniques remain the same.
How do I keep chiptune and guitar from clashing
EQ carving is the first answer. High pass the chiptune to clear space for bass. Set the chiptune to occupy mid range and let guitars fill low mid and high presence. Use panning and reverb depth to separate them. Automate levels so only one is center stage at a time.
Is Nintendocore just a gimmick
It can be a gimmick if you bank on nostalgia only. It becomes art when the sounds and lyrics say something beyond the referent. Use the chiptune palette to support an emotional idea. Make choices that serve the song. Then the pixel sounds become vocabulary not props.
What trackers should I learn first
Famitracker for NES style sounds. LSDJ for Game Boy composition if you want to work on hardware. For general chiptune feel, start with a modern chiptune VST or a tracker plugin inside your DAW. Trackers take practice but reward precision and tiny melodic ideas.