Songwriting Advice
Mathcore Songwriting Advice
If your idea of fun is making people lose their internal clocks in the pit, you are in the right place. Mathcore is the handshake between brutal emotion and nerd level rhythmic weirdness. Think of it as hardcore punk that went to a calculus exam, failed spectacularly, then wrote a concept album about the exam. This guide gives you the tools to write riffs that hit like a truck, arrangements that make sense even when they sound chaotic, and rehearsal hacks to stop the drummer from staring at you like you owe them money.
Quick Interruption: Ever wondered how huge artists end up fighting for their own songs? The answer is in the fine print. Learn the lines that protect you. Own your masters. Keep royalties. Keep playing shows without moving back in with Mom. Find out more →
Quick Interruption: Ever wondered how huge artists end up fighting for their own songs? The answer is in the fine print. Learn the lines that protect you. Own your masters. Keep royalties. Keep playing shows without moving back in with Mom. Find out more →
Quick Links to Useful Sections
- What Is Mathcore
- Core Elements of Mathcore Songwriting
- Rhythm and Meter Playbook
- Start with a rhythmic cell
- Odd meters explained with examples
- Polyrhythm and polymeter for texture
- Building Riffs That Kill
- Riff template: start with a rhythmic grid
- Melody inside madness
- Harmony, Dissonance and Theory Without Tears
- Dynamics and Arrangement
- Arrangement blueprint
- Working with Vocals
- Writing vocal parts
- Lyrics That Match the Mood
- Songwriting Workflows That Do Not Waste Band Time
- Pre production checklist
- Rehearsal habits
- Drums and Percussion: The Backbone
- Bass That Breathes
- Production and Mixing Tips for Mathcore
- Tracking tips
- Mixing principles
- Live Performance Considerations
- Common Mistakes and How to Fix Them
- Riff and Songwriting Exercises
- The 60 second motif
- Odd meter swap
- Polyrhythm jam
- Finish Songs Faster
- Creative Prompts to Break Writer Block
- Resources and Tools
- Real Life Band Scenarios and Fixes
- The drummer refuses to play odd meters
- The riff sounds great in the garage but falls apart in the studio
- The crowd looks confused at the end of a song
- Action Plan You Can Use Tonight
Everything here is practical, hilarious enough to keep you awake during a three hour practice, and blunt. We break down technical terms so you can explain them to your bandmate who insists 4 4 is boring. You will get riff building templates, time signature playbooks, production tips, vocal strategies, and exercises that are actually useful. We also give real life scenarios because mathcore is a people sport and people are messy.
What Is Mathcore
Mathcore is a subgenre that mixes hardcore punk energy, metal aggression, and complex rhythmic structures from math rock and progressive metal. It prizes abrupt changes, unusual time signatures, dissonant chords, and a general sense of controlled chaos. While bands vary in approach, common traits are jagged guitar riffs, angular rhythmic phrasing, and shifts in tempo and texture that keep listeners on the edge of their seats.
Quick term guide
- Time signature. The two numbers at the start of a score that tell you how many beats are in a measure and which note value counts as one beat. Example 4 4 means four quarter note beats per bar. 7 8 means seven eighth note beats per bar.
- Polyrhythm. Two different rhythms played at the same time that share a common pulse. Example three against two means one instrument plays three evenly spaced notes in the time another plays two.
- Polymeter. Two instruments use different time signatures but the bar lines only line up periodically. Think of guitar in 4 4 and drums in 5 4 cycling together every 20 beats.
- Tuplet. A subdivision of beats that does not fit the normal division. Example a quintuplet splits a beat into five equal parts.
- Dissonance. Chords or intervals that sound tense or unstable. Dissonance creates emotional bite. A tritone is a classic dissonant interval.
Core Elements of Mathcore Songwriting
Before you start stacking 13 16 bars like game night moves, understand the pillars that ground the chaos.
- Rhythm first. Riffs serve rhythm. Melody is negotiable. Mathcore songs are often built from rhythmic cells that repeat and mutate.
- Dynamics and contrast. Sudden quiet followed by violent impact creates release. Dynamics are your safety net so the listener knows why they get pummeled.
- Motif development. A small rhythmic or melodic motif that recurs gives the song memory. The motif can be warped, stretched, inverted, or played with different timbres.
- Sonic aggression. Distortion, stabbing staccato notes, and percussive palm mute create the sharp tone mathcore needs.
- Space as weapon. Strategic silence magnifies hits. A single breath of quiet before a blast is like a cinematic drumroll.
Rhythm and Meter Playbook
Songwriting in mathcore is mostly about rhythm. You need to be able to map tempo, count weird bars, and still groove. Here is how to make that less painful and more productive.
Start with a rhythmic cell
Write a two or four beat rhythmic motif using combinations of rests and accents. Play it on the guitar muted so you hear the rhythm without getting lost in notes. Example motif
- Beat pattern: one and a two e and a three and four e and a
- Accent: put accents on the one of beat two and the "and" of three
Repeat this cell until the drummer can clap it with accuracy. Then assign notes. Rhythm first. Notes second.
Odd meters explained with examples
Odd meters sound fancy but they are just groupings of beats you count differently. You do not need to be a mathematician. Think of 7 8 as 2 2 3 or 3 2 2 depending on the groove you want. Choosing grouping tells the listener where to breathe.
Examples
- 5 4 grouped as 3 2 feels lopsided and forward leaning. Imagine a push then a short breath.
- 7 8 grouped as 2 2 3 is punchy and makes the last beat slightly longer so the phrase lands.
- 13 16 grouped as 3 3 3 4 gives a rolling feel. It is useful when you want a sense of spinning that eventually unravels.
Polyrhythm and polymeter for texture
Polyrhythm gives a layered groove. If the guitar plays a repeating figure of three notes per beat while the drums play steady four on the floor the result is a hypnotic tension. Polymeter creates the feeling that the band is intentionally misaligned. Both are tools. Use them as accents rather than permanent states or the song will feel busy without payoff.
Relatable scenario
You and the drummer are at 2 AM. The drummer wants to try a polymeter that sounds like a Rube Goldberg machine. Start with a two bar pattern where drums play 5 4 and guitars play 4 4. Clap the cycle together. If you cannot clap it in three tries you simplify the grouping. The goal is distinct texture not train wreck.
Building Riffs That Kill
Mathcore riffs are often angular, atonal, and very rhythmic. You want riffs that make heads bop and teeth grind. Here is a template to create them quickly.
Riff template: start with a rhythmic grid
- Choose tempo. Fast is fun but clarity matters. 180 BPM can work. 120 BPM can also kill if your subdivisions are smart.
- Create a four bar rhythmic rhythm only. Use rests, accents, and stabs. Keep it simple until it grooves.
- Add pitches. Start with power chords, single note figures, or open strings. Chromatic movement often sounds mean and clean for mathcore.
- Introduce a dissonant interval once per phrase. A flat fifth or a minor second inserted at the right point makes the listener wince in a good way.
- Test on the band. If the drummer can lock it and the bassist can find a pocket, keep it.
Example riff idea
Bar one: two staccato power chords on the downbeats. Bar two: single note chromatic slide climb with accents on the off beats. Bar three: open string drone with palm mute stabs. Bar four: dissonant dyad held into a rest. Repeat with variation.
Melody inside madness
You can add vocal or guitar melodies above the chaos. Keep melodies simple and singable if you want the listener to latch on. A short sung phrase that returns during a chaotic bridge gives the song an anchor.
Harmony, Dissonance and Theory Without Tears
Mathcore often uses non traditional harmony. You do not need a music theory degree to use dissonance effectively. Use it like hot sauce. A little goes far.
- Tritone. The interval three whole tones apart creates classic tension. Use it as a passing note or to punctuate a riff.
- Chromatic runs. Move by half steps for aggression. Chromaticism can serve as a vehicle for noise and direction.
- Cluster chords. Stacking adjacent notes in close intervals creates a snarling cluster. Play them as stabs for maximum bite.
- Modal interchange. Borrow chords from parallel modes for color changes. For example swap a major IV for a minor iv to darken the chorus.
Practical rule
When in doubt, pair dissonance with space. A dissonant chord that rings into silence sounds more intentional than one buried in distortion. Let the ear register it before you throw the next sound.
Dynamics and Arrangement
Mathcore songs live and die by dynamics. You want the chaotic parts to matter. If everything is loud chaos then nothing cuts through. Use contrast to create emotional punctuation.
Arrangement blueprint
- Intro motif with sparse instrumentation to establish the motif.
- Explode into an aggressive riff. Keep it short so the impact points land.
- Drop to a quiet or half tempo passage where a vocal or clean guitar can breathe.
- Return with a variant of the intro motif layered with full force.
- Bridge with a different time signature for surprise. Use breaks and silence intentionally.
- Final section that combines motifs and adds a big closing hit.
Relatable scenario
You play a song where the final section is just louder. At the second gig it feels the same. Instead take the final section and shift it to a different meter and add a vocal line that repeats a simple phrase. Now the audience can feel both familiarity and new information. The last hit will land like a promise kept.
Working with Vocals
Vocals in mathcore can range from guttural screams to spoken word to strained clean singing. Choose a style that serves the song not the ego. Use vocal lines as rhythmic instruments as much as conveyors of text.
Writing vocal parts
- Write a rhythmic skeleton for the vocal before you write the words. Treat the vocal as an instrument.
- Use short phrases. Long sentences can lose impact over complex meters.
- Repeat a single shouted line as a motif for the chorus. Repetition helps memory in chaotic songs.
- Consider call and response between clean and harsh vocals to create texture.
Technique and health
Learn safe screaming techniques with a coach or trusted online sources to avoid vocal damage. Warm up for ten minutes before practice. Hydrate. If you think you can skip that you will regret it at the merch table and in the mirror.
Lyrics That Match the Mood
Mathcore lyrics are often confrontational, abstract, or narrative fragments. They can be political, personal, or surreal. The key is to match the density of the lyrics to the song. A tsunami of words works if the rhythm supports it. A simple repeated line can be devastating if delivered with intention.
Practical lyric prompts
- Write three micro scenes each under eight lines about a loss of control. Use specific objects to anchor emotion.
- Take a phrase from a news headline and turn it into a chorus line that repeats like a chant.
- Write a stream of consciousness for two minutes while listening to a tempo at 110 BPM. Highlight the images that feel violent or tender and build a verse around them.
Songwriting Workflows That Do Not Waste Band Time
Band practices are precious and often end with pizza stains. Use workflows that make the most of your time together.
Pre production checklist
- Bring a recorded demo or even a voice memo. The demo does not need to be polished but must show the rhythm and the main motif.
- Share a tempo map. Tempo map means a chart of changes in beats per minute across the song so the drummer can program or count along.
- Annotate where you want odd meters and where you want polymeter. Use simple counts like 3 2 2 instead of cryptic bars.
- Decide on the rehearsal focus. Are you locking groove? Working on transitions? Vocal parts? Pick one to kill each session.
Rehearsal habits
- Spend ten minutes on click and tempo calibration. Start slow and raise speed incrementally.
- Use short looped sections. Repeat two to four bar clips until everyone can play them blindfolded. We do not actually recommend blindfolded rehearsal unless your drummer likes live danger.
- Record practice takes. Listening back reveals timing flaws your ears missed while headbanging.
Drums and Percussion: The Backbone
Drums are the algebra of mathcore. A good drummer can take a simple 7 8 riff and make it feel like a march. Work closely with your drummer on groove and subdivision. Teach the drummer what you hear and learn how they think about beats.
Useful drum conversation points
- Talk in subdivisions. Say eight notes rather than saying fast. This creates a shared language.
- Count groupings. Instead of saying 7 8 blind, say two two three so the drummer knows the feel.
- Use metronome with accents. Programming a click with an accent on the downbeat of each bar helps lock polymeter transitions.
Bass That Breathes
In mathcore the bass can be the glue. Decide early whether the bass doubles the guitar rhythm or plays a counter groove. Both choices are valid. A low, sustained drone through dissonant chords can add weight. Punchy repeats that follow the drummer on odd accents can make the riff tighter than a drum solo.
Tip
If you want more clarity in busy sections cut mid range frequencies in the guitars so the bass can be heard. A lot of bands put everything at eleven and wonder why the bottom disappears into noise.
Production and Mixing Tips for Mathcore
Translation from rehearsal chaos to recording clarity is a craft. The studio must preserve aggression and clarity. You want punch and definition not a wall of indistinguishable noise.
Tracking tips
- Start with drums. Capture solid drum takes with a tight click track reference. Use room mics for ambience but keep the close mics clean.
- Record guitar DI for reamping later. This lets you experiment with tone after the performance is captured.
- Track bass with DI and amp or reamp later. A clean DI plus an amp blend lets you glue the low end.
- Vocal comps. Do several passes and comp the best breaths and phrasing. Keep the energy consistent.
Mixing principles
- Give each instrument space by carving frequencies. Guitars often occupy 1.5 to 6 kHz for aggression. Carve a notch there if vocals need presence.
- Use transient shaping on drums to increase attack. In mathcore attack sells the riff.
- Parallel compression on drums and guitars adds thickness without smearing transients.
- Automation is your friend. Automate volume and effects for dynamics. A guitar part that sits back in soft sections and hits hard in the chorus will feel alive.
Live Performance Considerations
Mathcore songs can be tricky live because of tempo changes and odd meters. Rehearse transitions until they are second nature. Plan a light show that compliments sudden drops. The audience needs cues to know when to scream and when to think about their life choices.
Setlist tips
- Place a few straight forward groove songs to give the listener a rest between brain bending sections.
- Teach a chant or a shout that the crowd can do on a repeating motif. That helps build energy.
- Use stage lights or strobe cues to mark tempo changes that would be hard to hear in a loud room.
Common Mistakes and How to Fix Them
- Too clever for the room. If nobody remembers your song after three spins the ideas might be too scattered. Fix by adding a motif that repeats twice per song.
- Chaos without contrast. If every section is maximum intensity the listener becomes numb. Fix by adding soft passages or half time breaks.
- Unclear rhythms. If the band cannot lock the groove the riff will sound sloppy. Fix by slowing down and practicing subdivisions with a metronome.
- Overly dense mixes. If you cannot hear the bass or the vocals the song loses impact. Fix by carving space in the EQ and using automation to highlight the important bits.
Riff and Songwriting Exercises
The 60 second motif
Set a timer for 60 seconds. Make one rhythmic cell and repeat it. Do not add notes or distortion. Repeat until the cell feels inevitable. Then add a single dissonant chord and a rest. This builds discipline for motif based writing.
Odd meter swap
Take a four bar riff in 4 4. Re-write it in 7 8 grouped as 2 2 3. Keep the same accents but change the placement of rests so the riff breathes. This exercise trains your ear to hear grouping instead of counting.
Polyrhythm jam
Guitar plays a repeating three note phrase over a drum count of two. Play both parts slowly until they align at the downbeat. Then speed up by 10 BPM until the groove is natural. This makes polyrhythm feel like a groove rather than a party trick.
Finish Songs Faster
Stop polishing until the structure is locked. Use this finishing checklist to ship songs quickly without sacrificing quality.
- Core motif locked. Can someone hum it after one listen?
- Tempo and meter map locked. Everyone agrees on counts and grouping.
- Arrangement skeleton locked. Does each section have a reason to exist?
- Vocal lines drafted and rehearsed. Are they repeatable live?
- Demo recorded with the band and reviewed. Keep edits to clarity not taste once the demo hits the vibe you wanted.
Creative Prompts to Break Writer Block
- Write a riff that starts in 5 4 and ends in 4 4 without a transition. Use a one bar rest as punctuation.
- Compose a two minute piece with exactly three chords but countless rhythmic variations.
- Use a found object like a metal pipe or a wrench as a percussive instrument and build a bridge around its rhythm.
Resources and Tools
- Click and metronome apps that support complex meters. Look for features like custom accents per bar.
- DAWs with tempo map editing so you can program tempo and meter changes visually. Tempo map means a timeline of BPM changes that your DAW follows.
- Notation software if you want to write charts for rehearsal. Simple tablature with timing markers is usually enough.
- Books on rhythm and odd meters for deeper study. You do not need to read all of them, but one will change how you hear beats.
Real Life Band Scenarios and Fixes
The drummer refuses to play odd meters
Fix. Break the idea into a rhythmic cell in 4 4 that achieves the same accent pattern then teach the group slowly. Show the drummer how the feel maps onto the kit. If they still refuse play the motif in a simpler meter and add odd accents with guitar palm mutes to imply complexity.
The riff sounds great in the garage but falls apart in the studio
Fix. Record a tight reference track with a click and practice with that. Capture a clean DI of the guitar to reamp for tone fixes. If the issue is tempo fluctuate practice with a metronome and record another take.
The crowd looks confused at the end of a song
Fix. Add a clear repeated vocal line or a shouted chant near the end. People like to participate. A single line repeated three times will anchor memory more than an elaborate final bar.
Action Plan You Can Use Tonight
- Pick a tempo and set a metronome. Start at 80 percent of your target speed.
- Create a two bar rhythmic cell purely as rhythm. Clap it. Make the drummer clap it. Repeat until tight.
- Add pitches. Keep dissonance sparse. Add one tritone or cluster per phrase.
- Map the song form. Intro motif, heavy riff, quiet bridge, variant, finale. Keep it to five parts max.
- Record a rough demo on your phone. Listen back and circle the moments that move you. Those moments are the hooks. Keep them.